Machinima Mania
Machinimas, or shows created using a video game's engines and edited by usual video - editing programs, have been becoming increasingly popular. One of the best known machinima manias is Rooster Teeth Productions, creators of RedvsBlue and Strangerhood. (RedvsBlue used Halo 1's engine and Strangerhood uses The Sims 2's engine) Being downloaded at a rate of a terabyte per minute, machinimas are quickly becoming the new ‘TV sitcom’, and the best part is, no worrying about missing your favorite show! ;)
In fact, I’m working on my own TS2 machinima. Still playing around with camera angles and story ideas so, the opportunity doesn’t look so shiny. I am getting used to it though, so I might get that project kicked off by early 2005. :P
For those you who have games with a moviemaking engine such as The Sims 2, it is not so hard to make your own machinima. With programs already included with normal computers, such as Windows Movie Maker, you can get started with making your own machinima TODAY! There are three essentials to completing the job, though. They are determination, motivation, and patience. You’ll especially need patience if you’re that kind of director who wants voice acting to match the movement of the character’s mouth. It takes a lot of patience to get an excellent machinima going, the workers Rooster Teeth themselves have said it takes 60+ hours to finish an episode. To those aspiring machinima-makers, good luck! I myself now will work on my own machinima on TS2, heheheh.
Duke, over and out
In fact, I’m working on my own TS2 machinima. Still playing around with camera angles and story ideas so, the opportunity doesn’t look so shiny. I am getting used to it though, so I might get that project kicked off by early 2005. :P
For those you who have games with a moviemaking engine such as The Sims 2, it is not so hard to make your own machinima. With programs already included with normal computers, such as Windows Movie Maker, you can get started with making your own machinima TODAY! There are three essentials to completing the job, though. They are determination, motivation, and patience. You’ll especially need patience if you’re that kind of director who wants voice acting to match the movement of the character’s mouth. It takes a lot of patience to get an excellent machinima going, the workers Rooster Teeth themselves have said it takes 60+ hours to finish an episode. To those aspiring machinima-makers, good luck! I myself now will work on my own machinima on TS2, heheheh.
Duke, over and out












1 Comments:
At 11:44 AM,
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